
Ultimate Virtual Products
B3D Multitech creates virtual products for Second Life! From Web-cam Streaming backpacks to 3D Game Buzzers, you can find us on Second Life's Market Place by clicking here!
DESCRIPTION
The TV Backpack is an item I am selling on XStreetSL.com - you can buy it here!
It utilizes the new SL Viewer Shared Media (tm) feature, and when combined with websites like ustream.com, allows you to stream your webcam into Second Life.
See YOUTUBE VIDEO: http://www.youtube.com/watch?v=l0O0gr0jIrs
I have specially customized the TV screen display so that your ustream web camera video fits nicely.
I have also included setup instructions on how to change the URL on the backpack TV screen to different sites besides ustream!
This is a lot of fun! Check it out and have fun!If you have difficulties, please check out my blog for more information!
TECHNOLOGY
The flash card system uses LSL and PHP, as well as MYSQL. Photoshop was used for the texturing, and audacity for the sound editing. Movies were all done using Camtasia, and Adobe Premier. Several opensource LSL scripts including a modified version of the XY_text script.
DEVELOPMENT TESTIMONIAL
“Paul is a tremendous talent and gifted developer. We hired him to build a complex educational tool for our organization in the virtual world client, Second Life and received it on schedule despite the project's overlap with the winter holiday season. What sets Paul apart from other developer's I have worked with is a genuine interest in creating the best possible tools for students based on his intimate knowledge of what they perceive to be interesting and "cool". In today's classrooms it is very difficult to provide content in a way that the students appreciate, mainly because of the generation gap between adult teachers and teenagers. Paul seems to have the ability to bridge this gap by understanding the educational outcomes that the teachers desire, and then developing online tools that the students find visually appealing or familiar to operate. In other words, he has the ability to speak both languages. His success is accomplished by delivering the material in "game" form. I hesitate to use the word "game" when describing what he does, because it usually implies mindless entertainment. However, Paul's builds are educational in nature and simply mimic the best attributes of games, like interactivity, moderate addictiveness, and competitive structure. Students of this new generation are consumers of interactive entertainment, and this is where our organization needed Paul. With video and lectures becoming less and less effective by the day, we needed to piece together a delivery system that provided more interactive content, which meant we needed to learn from video games and the Internet. Second Life provided the proper platform for this change in strategy, and Paul is our new "go-to" guy for development. For these reasons, I highly recommend Paul for future projects in this field.” January 15, 2010
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